H2K3S9 Montreal

Contrat à Durée Indéterminée


Created in 2018, Loopsin is a Canadian service company, specializing in IT, video game and 3D development.

In strong growth since its creation, Loopsin now has 40 employees present in Montreal.

With a strong background in 3D, we have gradually developed our expertise in the video game industry as well as in IT development.

Beyond the activities it carries out, Loopsin is a company where life is good and where team spirit, joy, sharing and mutual aid are the pillars.


I you possess a technical background and have a high degree of appreciation for game art, you are in the right place.

You enjoy improving quality by researching and implementing new techniques.

You enjoy designing scalable solutions that push the visual on newer hardware while shrinking older hardware.

You enjoy working with amazing people who can inspire and challenge you.

Loopsin is looking for an Rendering Engineer.

In this role, you can expect to:

  • Ideate, architect, and implement scalable rendering systems, pipelines and tools, collaborating with the rendering and art teams to gather requirements, and acting upon feedback to refine and hone features
  • Collaborate with other programmers on performance, integration and support tasks
  • Other ad-hoc projects and/or requirements as requested

Profil recherché

Your background includes:

  • Bachelor’s degree in Computer Science, Mathematics, or equivalent
  • 8+ years of software engineering experience, focusing in rendering
  • Experience with a graphics API (OpenGL, DirectX, Metal, Vulkan, etc.)
  • Proficiency in Game engines such as Unity3D or Unreal 4
  • Strong in programming C# / C++
  • Experience with graphics debugging and optimization on Android and iOS.
  • Ability to profile, detect performance issues in either CPU or GPU, then optimize
  • A proven track record for working independently and collaboratively in a dynamic team setting
  • Excellent communication skills, both verbally and written

We’d be very interested if you have:

  • Experience in graphics, specifically mobile or console
  • Experience working in a central technology role, supporting multiple projects and/or teams
  • Experience with shipping a mobile game
  • Familiarity with mobile free-to-play games and mobile best practices